

Step on the shell on the bottom, then step on the shell on the left then move to the top to make the statue move to the panel. Left side: Ignore the shell on the right. If you failed in the minigame, click restart on the top right of the screen. This means that when you press one of them, the water pressure makes them move, and you will have to quickly move to the other shells as well after you have stepped the shells. Tips/How to play: In the area you will find statues with orange shells. Requirements: Complete the previous quests of Arcangrove Rewards: If you finish extreme, there is a small bonus, which is the ticklish zorbo ticket, which may be used to turn in for the non mem color custom blade or the member pet. For extreme, your score needs to be over 75% of the gauge,meaning that your fingers need to be quick for this difficulty. For difficulties normal and hard, you will have to pass the halfway mark to complete. The Green Gauge indicates that you are passing the minigame, while the Red Gauge indicates that you are failing the minigame. In order to accomplish this minigame, fill up the meter gauge as high as possible for the highest score. For the scores, A miss earns you nothing, sweet earns you 25 points, rockin earns you 50 points, and epic earns you a big 100. Hit them, you will score them and your gauge will go up. Press the arrow keys when one of the arrows hits the top of the screen to score points. You will have to use all the arrow keys for this. The higher the difficulty, the more arrows will pop up and they go faster.

The difficulties are normal, hard and extreme. Tips/How to play: There are 3 difficulties in this minigame. Requirements: Complete the previous quests from the Great Godfather of Souls
#THAMURS XORSPE RUNIX SYMBOLS CODE#
If you get low on health, remember that she'll drop health stones as you damage her - and you can use Spartan Rage for a health boost, or use the invulnerability to safely scoop up some health stones.To go to the minigame you want to see, use the Ctrl+F function and type the code for that minigame. Don't try using Runic Attacks when she's already charging - even if you power through you'll take unnecessary damage.Īs long as you keep Atreus busy peppering the Valkyrie with arrows and capitalize on the moments she gets stunned, and stay alert to parry staggering attacks, you can bring her health down over time. Utilize Shock Arrows to disrupt her weaker attacks and dashes so you can follow up with your Runic Attacks while she's defenseless. Other attacks include a leaping slash with the scythe that's also staggering, but lacks a follow up hit - and Atreus can sometimes stun her out of the leap before it lands. For this reason, if you are dodging - always dodge right, so you don't accidentally roll left into her jab. She can also do this after slicing with her wings - or she can end the wing slice combo with an unblockable wing jab from her right wing. If she charges at you at ground level with a scythe, you'll either need to parry her first staggering attack or get out of the way, as simply blocking it will knock you off-guard for her follow up spin. Her main attacks will either include swiping with her bladed wings, or summong a scythe for a lunging attack. Gunnr has many attacks at her disposal, but most of them can be blocked if you learn the pattern. As you're acclimating to the speed of these Valkyries, being able to slow down time at key points in their attacks could make the differense between life or death. The Reaml Shift talisman is a solid option. Now is also a good time to test out what talisman you'd like to use for your fights. Return to the gate to find a coffin with several Solid Svartalfheim Steel, and the Mark of the Ranger - a Legendary Enchantment. Now run back to where the Rune Reads were at the other side of the tundra and look for a spike paddle you can hit to raise up the rune mechanism, and quickly rotate it to the “E” rune.įinally, head down the path on the right to a font of Shatter Crystal near a chest of Hacksilver, and take the crystal further towards the giant’s face and to the left to find a bunch of World Tree Sap blocking the last mechanism you can rotate once freed to the “p” Rune. There’s a rune mechanism up to the left you can hit - but with only one paddle you’ll need to orient yourself to hit behind the mechanism to reach the “R” looking rune. In order to raise the gate, you’ll need to match the symbols of the “E”, sideways “R”, and sideways “p”. Once you enter the main tundra where you can spot Thamur's Head in the distance, look to the left of where an Ice Ancient is, you can spot a closed gate with three Rune Seals similar to a Nornir Chest. Note: Once you open up the ice in this area - you cannot return to unlock this area.
